Hitting an enemy has a 15% chance to restore 40 MP.Hitting an enemy has a 15% chance to restore 40 HP.Attacks have a 30% chance to ignore 7 damage.Attacks have a 20% chance to ignore 5 damage.
When hit, 20% chance to ignore 3 damage.Attacks have a 3% chance to restore 20 MP.Attacks have a 3% chance to restore 20 HP.Prevents HP loss due to the cold in El Nath.Prevents HP loss from drowning at the Aquarium.
Some monsters and bosses have familiar cards that are only obtainable through Familiar Booster Pack in the Cash Shop. Completing 1 Familiar Badge will unlock the 2nd Familiar Slot, and completing 10 will unlock the 3rd Familiar Slot. Each set can give special bonus stats that will apply to your character (up to a certain amount at a time). At first, you will only be able to summon one familiar at a time, but you will be able to unlock two additional summoning slots as you progress.Īs you collect more and more familiars, you will start to fill up Familiar Badges, which work as special sets dedicated to each area. Many of the monsters you hunt will have a chance of dropping a Familiar Card (also known as "familiars") when defeated, and consuming these cards will allow you to summon that monster to assist you in battle, while also providing 2 random potential bonuses. Roro the Familiar Manager, a sentient handheld device, is given to every character by a Mysterious Man and his aide, to research and track all of the cards you collect. The Familiar System is a feature that allows you to obtain special cards from monsters, make them stronger, and gain special bonuses while summoning them.